Valhalla Chronicles is so dumbed down that it’s practically an insult to anyone who can walk and chew gum at the same time. The gameplay is what you’d expect if you asked a team of developers to copy Diablo as quickly as possible. Aside from a roundabout plot that forgoes the usual broadswords-and-bimbos fantasy for Norse mythology, the game is so commonplace that it might as well have come in a box marked Brand X. The design is simplistic to the point of being stultifying. The four character choices differ only in their character art and choice of weapon. Some are swarthier than others, and there’s a blonde Scandinavian babe in the mix for sex appeal, but all are fighters who have few skills other than cracking skulls.
The game mechanics also reflect this monotony. Quests involve nothing more than finding people and doing odd jobs. Saving the world has never seemed more like a succession of trips to the corner store. There isn’t much to do here but wander heavily forested and/or snowy maps and either talk to or fight a succession of peasants and villains.
Actually, there’s very little about Valhalla Chronicles that doesn’t seem inappropriate. It’s hard to believe that this shoddy effort comes from Paradox Entertainment, the developer responsible for such painstaking work as Europa Universalis II. If the company was trying to break away from the image created by those sorts of releases, mission accomplished.
Actually, there’s very little about Valhalla Chronicles that doesn’t seem inappropriate. It’s hard to believe that this shoddy effort comes from Paradox Entertainment, the developer responsible for such painstaking work as Europa Universalis II. If the company was trying to break away from the image created by those sorts of releases, mission accomplished.
System= Pentium IV CPU 1.4 GHz
RAM= 512 MB
Size= 193.0 MB
Video Memeory= 64 MB
OS= Windows 98 ME 2000 XP Vista 7 and Windows 8
RAM= 512 MB
Size= 193.0 MB
Video Memeory= 64 MB
OS= Windows 98 ME 2000 XP Vista 7 and Windows 8
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